Hoverblast

Engine/Framework:

Unity 3D

 

Coding & Scripting Languages:

C# & XML

 

Target Platform:
Windows PC

 

Development Time:

2 months

 

Completed On:
2016

 

Team Size: 

Tools Used: 

Unity3D, Photoshop, 3DsMax, Audacity

Overview

HoverBlast was created as the final submission for my two-year course at Edinburgh College. It's a 3D turn based strategy game created with Unity3D. It combines tactical combat and careful creation of your units. Players can fight with another player locally or embark through the campaign which features three levels of increasing complexity.

 

It was the first project I was solely in charge of and while that was quite challenging I was able to meet all my deliverables and still be able to achieve an acceptable level of polish.